![]() ![]() I even managed to get it talking to an RC simulator, so I could debug it without crashing my real plane. I vaguely remember it using about half the available CPU cycles doing all that. ![]() We’re here to make a difference in the way you buy and play your games, giving you freedom of choice and a hassle-free experience. I believe the output was synchronized to the input, so that the throttle and servos would go limp if the radio went out of reception, rather than have the plane just keep flying level into the sunset. GOG.com is a digital distribution platform an online store with a curated selection of games, an optional gaming client giving you freedom of choice. (Author: Anthony Pesch, The game has single player and multiplayer. And now the game can be played online in a browser. It was also reading 6 channels from the radio receiver, and producing 6 RC PWM outputs. Quake 3: Arena is a multiplayer first-person shooter developed by Id Software and published by Activision in 1999. ![]() Sqrt was used when normalizing vectors and quaternions, probably two or three times per cycle. The AVR was reading a 6 axis IMU chip and estimating attitude using a floating point quaternion based complementary filter, at 100hz. It was fun, you could do really foolish stunts and just flip a switch to level out immediately if you got too disoriented. ![]() It would keep pitch and roll at 0 degrees with an offset based on the joystick input, toggle-able by a switch. Download or play Quake online, or choose from more than hundreds of other DOS games. Yep, for that project I implemented an RC airplane attitude controller. ![]()
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